In an unexpected and frustrating move, the online servers for Assetto Corsa on PlayStation 4 have been shut down without any warning to its loyal player base. The beloved 2014 racing sim, known for its realistic driving mechanics and thriving online community, has quietly had its multiplayer functionality removed, blindsiding fans who continue to support the title even a decade after its original launch.
The issue first surfaced on the PSNProfiles forums, where users began reporting that lobbies had vanished and matchmaking was no longer working. One user, HuntingFever, brought attention to the silent server closure, noting that online functionality appeared to have been disabled sometime between mid-May and early June. Other players quickly confirmed the issue, stating that preset lobbies were gone and that all signs pointed to a full multiplayer shutdown.
This sudden removal is particularly shocking given how standard practice typically involves studios issuing advance notice when online services are scheduled to end. In most cases, players are given weeks or even months to wrap up progression, unlock online-only trophies, and enjoy the multiplayer one last time. In Assetto Corsa’s case, there was no blog post, no tweet, and no official statement. The only concrete mention of the shutdown appears on the Japanese version of the PlayStation Store, where a warning now states, “The online service of this work has ended.”
Why only the Japanese store has disclosed this information is likely due to stricter consumer protection laws, which mandate more transparency when game content becomes limited or unavailable. Unfortunately, other regional storefronts have yet to provide any warning, meaning countless players may still be buying the game without knowing that a major feature is now gone.
This also creates broader concerns. Assetto Corsa is still active on Xbox and PC, but given the silent shutdown on PlayStation 4, fans fear those platforms could face the same fate soon and again, without warning. The lack of communication from Kunos Simulazioni or publisher 505 Games has only added to the unease.
Though the game’s offline mode remains intact, the loss of multiplayer strips away a significant portion of the experience for many players. It also renders some trophies and achievements permanently unobtainable, effectively locking out completionists who were still grinding toward 100 percent. For a title that built so much of its longevity on community races, time trials, and competitive matchups, this quiet end feels especially harsh.
It is disappointing, to say the least. Assetto Corsa has defied the typical lifespan of a racing sim by staying relevant through modding support, console ports, and a dedicated fanbase. Even with successors like Assetto Corsa Competizione offering updated features, the original game still holds a unique place in the genre. Cutting off a key component without even a courtesy announcement feels like a disservice to that legacy.
The incident is part of a troubling trend of server shutdowns across the industry, but the abruptness of this case makes it stand out. Players have invested time, money, and passion into a game they believed would continue supporting them even in limited capacity. Instead, many now feel blindsided and ignored.
Until an official response is issued or clarity is provided about the game’s fate on other platforms, all eyes will be on Kunos and 505 Games to see how they handle the fallout. For now, the PS4 multiplayer community has been left in the dust.
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