A four player co op story returns with movement freedom special abilities and memorable set pieces. Bubble shields invisibility grapples and power jumps open multiple paths through encounters. The gunplay is sharp but the narrative lacks a compelling villain and emotional peaks. It is fun with friends and forgettable alone.

Endgame
The post campaign Endgame drops squads into Avalon for PvE extraction style runs across tiered zones. Progress resets on death and objectives vary but the absence of PvP and limited risk reward make the loop feel shallow next to genre leaders.

Multiplayer
Sixteen launch maps combine classics like Hijacked Raid and Express with strong newcomers. Homestead Blackheart Toshin and Scar stand out for flow and personality while Exposure misses the mark. The new Overload objective mode forces tight team coordination and 20v20 Skirmish brings wingsuit drops vehicles and large scale chaos. Movement updates add bounce routes without breaking readability. Reduced skill weighting at launch should create livelier mixed lobbies.

Zombies
Ashes of the Damned blends classic round based survival with an upgradeable truck named Tessie that ferries teams between points of interest. It scratches the nostalgic itch and adds travel driven variety. Survival maps return starting with a tense farm locale and more to follow.

Dead Ops Arcade 4
The top down arcade spin returns with optional first person. It is perfect for short bursts and quick co op laughs.

Black Ops 7 is a robust package. Multiplayer and Zombies carry the experience with depth variety and replay value. The co op campaign entertains without lasting impact and Endgame needs a stronger hook. For longtime fans this year’s entry is easy to recommend.

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